Keeping your assets and files professional. Prefixes, Suffices, folder structures, PascalCase & examples.
http://highpriority.com/wp-content/uploads/High-Priority-Naming-Conventions-Feature.jpg380500Robert Berrierhttp://highpriority.com/wp-content/uploads/High-Priority-Game-Art-Logo-Name-Horz-AlphaWhite-2400x680-1-320x91.pngRobert Berrier2020-05-28 14:54:252020-10-26 23:47:37Naming ConventionsHigh Priority - Game Art
A checklist to keep your creative output high. How we keep & train our team's artistic skill level, with the 5 points of quality.
http://highpriority.com/wp-content/uploads/2020W21-High-Priority-The-5-point-of-quality-feature.jpg380500Robert Berrierhttp://highpriority.com/wp-content/uploads/High-Priority-Game-Art-Logo-Name-Horz-AlphaWhite-2400x680-1-320x91.pngRobert Berrier2020-05-20 17:50:442020-10-10 23:44:38The 5 Points of QualityHigh Priority - Game Art
Building a portfolio that gets you hired. Three common mistakes that should be common knowledge for every game artist.
http://highpriority.com/wp-content/uploads/2020W20-High-Priority-Building-a-portfolio-enfold.jpg3801280Robert Berrierhttp://highpriority.com/wp-content/uploads/High-Priority-Game-Art-Logo-Name-Horz-AlphaWhite-2400x680-1-320x91.pngRobert Berrier2020-05-11 18:13:012020-10-10 23:44:41Building a portfolio that gets you hired
Naming Conventions
The 5 Points of Quality
Building a portfolio that gets you hired